Branded content is made up of ideas that bring entertainment value to brands and that integrate brands into entertainment. This could be in the form of a TV programme, community events, film or video – any content, provided it links important passions to brands with a strategic reason.
Branded content is a by-product of a changing media landscape. Fragmentation and consumer empowerment in a world of personalised media platforms mean that consumers can choose if they want to engage with brands or not at the touch of a button.
Sophisticated content strategies enable brands to reach people without shoving brand messages down their throats. By facilitating new entertainment experiences, brands gain fame and goodwill. The more value created for the consumer, the more value is created for businesses.
It differs from sponsorship because it is not simply adding a brand’s logo to an already existing event or entertainment property. Branded content involves coming up with the creative ideas together with the brand and producers.
There are many pitfalls with branded content - Not only can it be prohibitively expensive, but it raises issues of intellectual property and can often require brands to relinquish editorial control: a prospect too terrifying for many to swallow.
Great content will draw an audience to unexpected platforms
Purina (FREE)
A cat-food manufacturer shows that gaming isn’t only for teenage boys, with an online gaming channel targeting cat owners.
Save huge production costs with live experiences
Huggies
Huggies changes Colombians' perceptions of the brand as an expensive "gringo" brand through a link up and live tour with a local comedy troupe
Ensure value for consumers and brand with truly relevant content
Dove
Dove finds a perfect content fit to take its 'Real Beauty' message to China with TV show Ugly Betty.
Develop ideas in conjunction with media owners
Meat and Livestock Australia
Meat and Livestock Australia became part of the non-commercial airtime of the Australian tennis open with live branded content.
Engage consumers across multiple platforms
Cornetto
Cornetto reaches Chinese consumers with an online karaoke competition linked with a TV show and point of sale activity
Unify fragmented audiences with tailored media favourites
Halifax
Halifax International drives business among the disparate ex-pat community in a competitive market
Be creative with distribution channels
Cheetos
Cheetos engages with 18-35 year olds with the first ever web series distributed on Facebook.
Reap the brand rewards from funding funky technologies
Fanta
Fanta creates a series of mobile applications including an augmented reality tennis game to engage with teens.
Provide tools that travel across the net
STA
STA Travel maximises its brand message via a range of Travel Tool widgets that can be embedded in users' social network profiles.
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